Conversations – archviz in the past and now

I had some conversations with other CGI experts, related to visualisation trends and apps in the last weeks.
I have to say that it was a good feeling that we agreed in many things.

Archviz went back to the era without 3d modeling and rendering.

In those times architects used pencils, inks and produced ‘moods’ instead of exact and realistic drawings to present their plans to the clients.

Today it is the almost same. We both saw very ‘high-rated’  renderings which had nothing to do with a correct/expected presentation of a building.
Extreme usage of DOF, focusing on non-relevant parts, extreme amount of CA & vignette, over-saturated colors, massive post-processing instead of setting up the scene properly.
Instagram-visualisations for the PS-generation.

And – this is the sad part of the story – we both have to do the same, to fulfill the expectations.
I turned my personal portfolio to this kind of over-processed stuff (after having some talk with some potential employer who lacked these from my portfolio).
I test these ‘post-processing’ effects in the apps I try (although I think that it is better to have an unused/rarely used feature – requested by the market – than not if it is a need from the users of an app).

Cinematic quality/weather conditions

We both agreed that cinematic quality as an output is a nonsense if we talk about archviz. Again, it is not about the quality of the materials or the quality of the model. It is about the efforts; the time of the rendering and post-processing, the style of an animation and so on. The required time and energy for a cinematic quality render could be huge and not necessary to present a building properly.
The task is to present a building, to offer as much information as possible for the client.
We were talking about the ‘fashion’ of  the ‘bad weather’ renderings. In almost 20 years I was never asked to render any rainy scene. I was asked to render day/night scenes, sometimes kind of shadow (lighting) studies, but no rain at all. I was asked to change the people on the pictures to ‘supermodels’ (I completely disagreed with this), rotate to sun to show always a ‘happy, sunny lighting’, but I never, NEVER was asked to make any rainy scenerio (although I could completely accept if the clients in England require it).

Wasting resources

If I wanted to determine my definition about archviz, it would be like this: ‘To achieve the best necessary quality within the less time and effort.’
And the ‘necessary’ part should come from smart people, not from the market.
Something is definitely wrong with the way of the brain of the ‘crowd’ operates.
Let me to say it in a different way: the ‘Goodfather’ is a great movie, even watched on a VHS video player.
The movie ‘Avatar’ or the most of the hundred million dollar blockbusters  are sucks, even in 4K.

So back to archviz:

A good architectural visualisation starts with a good plan of a good architect.
A good presentation for me – as a customer – is about things that matter to me. And it is not about the wonderfully animated leaves in the wind, the climbing ant on the bark of a tree or the vignette/CA in the corners.
It is about representing the real building with its real materials and its real ambiance.
It is about targeting the human-eye equivalent FOV (because I will be disappointed after facing to the IRL size of a room after watchimg a wide-angle render) instead of pentagon-shaped bokeh (what is something my eyes never produce).
It is about lighting what doesn’t fool me and shows me if there is a skyscraper in the neighborhood  what casts shadows to my ‘future’ office/apartment for a significant time of the day.

Archviz should be about reality, but in important details.
So wasting energy on unnecessary things should be not OK for anyone who thinks that sustainability and environment protection is a good idea.
That is one of the reasons why I support real-time archviz solutions like Lumion3D; that is why I think that virtual reality could be an ultimate tool for archviz.
It could show everything, what is important with a limited environmental footprint.
And as a former render-farm owner and a person who was working on sustainable projects a lot I have to say that RT archviz is a big step forward.

The image quality with ‘classic’ rendering engines fit archviz needs since years, now we should focus on the speed instead of adding unnecessary ‘realism’.
Of course it is a personal opinion and I know that people love their unnecessary Retina Displays in their iPhone or the zillion megapixels in their cellphones on a fly-shit-sized sensor, so I have doubts.
We will see.

The worst OS I ever used…

.. is called ‘Android’.

In IT we used to forget how many ‘double standards’ we use, compared to other technology achievements.
How many times do we read in a car test  – as an example – that it runs and reacts smoothly when we use it? It is a basic expectation: a car must run smoothly.
But in any Android-based device tests/reviews I read (even in 2013): ‘no lagging’ or ‘minimal lagging’.

In my opinion the difference between Apple and Samsung products is it that although none of them makes reliable hardware, Apple at least has a reliable mobile OS.

CVs, portfolios, jobs and the dead ends of casual thinking… 2. Equal opportunity I.

It could be an interesting post for some of you, because I try to show both sides (employer and employee), plus it will be definitely not politically correct.

I read in some of the job advertisements that ‘We are equal opportunity employer’.

Very funny, if we think about it.
First of all, in developed countries and democracies it is a must (enforced by the law).
So mentioning it in a job advertisement is unnecessary (although I can imagine a stupid law to force it to mention).
But I’m tolerant, so maybe they should put into the ads some additional info like these:
‘To get salary from us you have to be employed or contracted by us _and_ you have even to work!’
‘Successful candidate has to be able to breathe in the atmosphere of Earth’.
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Not funny…

‘… anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that “my ignorance is just as good as your knowledge”.
(Isaac Asimov)

Ok, it will be a weird post now, just after having a really terrible conversation with someone (on the other hand I respect him for his altruistic attitude in other things).

In the last few years I had a feeling that the world started to become a place where the most of the population thinks that being an idiot has an extreme coolness factor.
People are proud for their poor results in science studies like math, chemistry or physics or on the fact that they cannot add numbers without a calculator.
I think it is really sad.

I don’t expect outstanding knowledge from average people, but come on!
I’m loosing my patience when people with a degree agitate against vaccinations in a way like ‘There is Mercury in the vaccinations and Mercury is poisonous!!!).
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Misconceptions in Blender vs something else debates – 03.

03. Blender is Blender… … and it was not intended to be X, Y or Z app

Another typical argument when someone misses a ‘basic/useful’ feature what was implemented in most of the other apps and suggests to build it into Blender.
It is not just a wonderful example for circular reasoning, but also a nice demonstration of being emotional on a ‘thing’ (or with a more common expression: reacting as a ‘fanboy’).

The problem with this argument and the related attitude is that it completely denies the implementing of some really useful features into Blender.
If ‘Blender is Blender’ (doesn’t need to be compared to other apps), then Blender is perfect, because it is Blender.

The wonderful news in this case that even the already existing features could be removed for future releases.
It is enough to offer a simple icon, what starts the program with one simple feature: printing onto the screen: Blender rules.
It wouldn’t require any hard development work and  would also make Blender to run more stable.
Isn’t it an awesome idea?

Let’s count! Misconceptions in Blender vs something else debates – 01.

As I read forums, I cannot avoid to read flame wars; this why I made this blog moderated on the comments section. I also used to read misconceptions, especially related to the FREE vs commercial topics.
Because of the fact I mostly read about Blender nowadays, I would like to deal with Blender-related misconceptions.

01. Blender is free, so you save money with using it

It sounds quite logical and I have no doubt that it is logical in some cases.

But being a sarcastic person I have to say:

1. I’m sure that the people who use this argument, go everywhere by foot (because it is cheaper than having a car or using mass transportation).

2. I’m also sure they never eat in restaurants, drink a beer, buy a camera and so on, because they can save money with it. They can cook at home, drink water, use their brain for memories.

3. Furthermore if they wanted to break into the market  of  DHL and UPS, they would force their employees to make the deliveries by foot, too (and it is not just cheaper than investing into trucks, but also more environment friendly).
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