A quote from Lumion3D support forum, about importing animations:
“It is only possible to import simple object animations in Lumion, i.e. move/rotate/scale animations.
From FAQ: “It is not possible to import vertex animations, morph animations or bone animations in Lumion.””
Well, it is 2013.
You lost a customer.
I bought an asset called ‘MegaGrab’ from the Unity Asset Store.
As I mentioned before, Unity doesn’t offer any built-in cutscene tools or output formats as images/image sequences. Some free scripts are available for saving images, but I was not satisfied with them.
This time I will not analyze the main purpose of this plug-in.
I just want to show why coders need skills in GUI design not to upset customers.
Check this GUI!
Yes. You have to type in the path for saving, instead of using a ‘Browse’ function in 2013.
But – and this causes me a brain stroke – the asset offers a function to upload the result to a server (even the f…ing php script is included for that).
The utility also lacks of possibility to make ‘Render templates’ like 720p, 1080p, Custom size, whatever).
it also would be logical to show the actual units (sec, inch, cm, etc.) instead of pure numbers.
Ok, of course sexual harassment is not funny, but this video _exactly_ shows the difference between theory and life.
It could be an interesting post for some of you, because I try to show both sides (employer and employee), plus it will be definitely not politically correct.
I read in some of the job advertisements that ‘We are equal opportunity employer’.
Very funny, if we think about it.
First of all, in developed countries and democracies it is a must (enforced by the law).
So mentioning it in a job advertisement is unnecessary (although I can imagine a stupid law to force it to mention).
But I’m tolerant, so maybe they should put into the ads some additional info like these:
‘To get salary from us you have to be employed or contracted by us _and_ you have even to work!’
‘Successful candidate has to be able to breathe in the atmosphere of Earth’.
‘… anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that “my ignorance is just as good as your knowledge”.
Ok, it will be a weird post now, just after having a really terrible conversation with someone (on the other hand I respect him for his altruistic attitude in other things).
In the last few years I had a feeling that the world started to become a place where the most of the population thinks that being an idiot has an extreme coolness factor.
People are proud for their poor results in science studies like math, chemistry or physics or on the fact that they cannot add numbers without a calculator.
I think it is really sad.
I don’t expect outstanding knowledge from average people, but come on!
I’m loosing my patience when people with a degree agitate against vaccinations in a way like ‘There is Mercury in the vaccinations and Mercury is poisonous!!!).
This is the 2nd part of the post. I recommend to start here.
What, why, how and so on…
If the goal is to ‘know who uses Blender and why’, we have to be specific.
All of the questionnaires we make have to have an exact goal: to help the development, to help the marketing, to help the improving of the ‘user experience’ and so on.
All the questions we ask should serve this specific purpose; the way we put on our questions has to offer as relevant info as it is possible for us within the limits of the survey.
What does it mean in practice?
1. We have to ask relevant questions.
2. We have to understand that the ‘usability’ of the incoming data heavily depends on the competency of the user (in our case: if someone has no serious experience in other packages, the statements he/she makes could be completely useless for us to define the direction of development).
3. We have to accept that people lie. Because of the fact that the users belong to the human race, it means that they lie, too. So we have to try to eliminate the opportunities of lying as much as it possible.
4. We have to understand that in many cases a mistake could lead us to completely wrong results.
I will show you all of these examples in ‘The Big Issues’ survey and its interpretation.
And I will lie a lot.
Your challenge will be to try to identify when I’m lying related to the data.
And at the end of the post I will explain you, why I lied.
For example this survey, at least partially.
And – just because I like irony- my opinion is mostly based on this survey.
It shows significant matches to the mistakes of the development of Blender: a wonderful conception with unclear goals, not proper questions and sometimes the ‘result’ is not explained correctly.
I know, I’m evil again.
Well, someone has to be.
I suggest to read it, if you didn’t do that yet.
Then think about it: what was wrong with it?
Then read this post below plus the others. They are coming soon.