Making something what is worse than the existing product in every aspect is not innovation.
If you are using a 3D package like Blender or Max, you will find – as an example – tons of 3rd party renderers.
A few weeks ago I downloaded one again (promised incredible speed, I was curious) and installed it. Let me to be honest, I can’t remember its name and it doesn’t really matter at all. It was a commercial renderer. Someone(s) put a lot effort to make it. They obviously failed. It was slow, it has a weird GUI, it had no support for animated scenes and so on.
I will never understand this.
There is a quote: if you do it, do it well. Or don’t do it at all.
I can accept all of the mistakes, lack of features from a free product (what does not mean that I will not make any critiques and suggestions). But: did these developers ever check the features of the competition?
In IT we see the biggest fails (and falls) since years. HP, Microsoft, BlackBerry, Nokia… And Apple became more and more successful.
They had a leader with vision. Not someone ‘Mr. Grey’ with dozens of degrees from a fancy university. I think he would never get a job as a leader nowadays with the same skills, attitude, but without his results, his past.
Apple made (or bought) innovation. They had a designer to design something popular (although I don’t think that Ive is a good designer at all, just take a look on the side and the back of the old iPod Touch models).
In user interaction/user experience their products didn’t lie. They offered what they promised, at least on software level (I’m not talking about the quality of the hardware).
We don’t need tons of average products. We need one good product with fair pricing.